Code: Select all
icon_size = 1
Worth noting is that this issue does not affect me, implying something to do with mods is involved.
Code: Select all
icon_size = 1
Code: Select all
return
{
type = "item",
name = getRefname(data.name),
icon = "__core__/graphics/empty.png",
icon_size = 1,
stack_size = 1,
order = parseColor(data),
hidden = true
}
One of the listed mods must be taking all item icons and assumes they all are 32x32, instead of using icon_size.Reika wrote: ↑Sun Jun 23, 2019 5:25 amSpecifically, it somehow interpretsas specifying a size of 32, something that only affects a specification of one.Code: Select all
icon_size = 1
Worth noting is that this issue does not affect me, implying something to do with mods is involved.