fluid type mix warning without any fluids in it.

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t-lor
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fluid type mix warning without any fluids in it.

Post by t-lor »

So i needed a some heavy >light oil convertins
So i just blueprinted my light>petrol build. and pasted it again.

Then i would expect its just a matter of changing the recipe, and connect the pipes.
But even whitout any fluid in it (pipes are not connected to anything),
i cant change the recipe because i get a " cant mix fluids warning"

Image
Last edited by t-lor on Sat Mar 02, 2019 11:48 am, edited 1 time in total.

tehfreek
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Re: fluid type mix warning without any fluids in it.

Post by tehfreek »

All connected buildings are checked to see if fluids would be mixed, not just pipe contents.

Loewchen
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Re: fluid type mix warning without any fluids in it.

Post by Loewchen »

This is intended behaviour, you can either omit the last pipe to the producing entity in the blueprint or create dedicated blueprints. NaB.

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