[0.16.43] Weird Belt behaviour
Posted: Fri May 25, 2018 4:19 pm
Hi,
I just noticed, that Belts, that are intended to move Players are somewhat weird and unpredictable.
Video: https://www.youtube.com/watch?v=dbbRmNT5exw
Fail everytime until about 0:40
1. Build Belts like in this screenshot: http://steamcommunity.com/id/Pingger/sc ... 0421657595
2. Step on the TopRight belt and stop moving
3. *Get carried away*
4. In 90% of all cases you will stop before the turn to the east (as seen in the screenshot)
-> in the other 10% you will keep moving east.
Greetings Pingger
EDIT: replaced 'non-deterministic' with 'weird'
I just noticed, that Belts, that are intended to move Players are somewhat weird and unpredictable.
Video: https://www.youtube.com/watch?v=dbbRmNT5exw
Fail everytime until about 0:40
1. Build Belts like in this screenshot: http://steamcommunity.com/id/Pingger/sc ... 0421657595
2. Step on the TopRight belt and stop moving
3. *Get carried away*
4. In 90% of all cases you will stop before the turn to the east (as seen in the screenshot)
-> in the other 10% you will keep moving east.
Greetings Pingger
EDIT: replaced 'non-deterministic' with 'weird'