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[0.16.20] Robots not building over trees
Posted: Tue Jan 30, 2018 8:29 pm
by Murzik
I've seen this problem with personal robots across multiple 0.16 versions. Most of the time they deconstruct trees successfully and build the necessary structures. But sometimes they are just hovering over the tree with a wall to be placed without doing anything. The robots periodically come back to player to recharge and continue hovering. Re-applying the blueprint or restarting the game does not solve the problem - only manual tree chopping.
The game uses default settings and no mods.
Here is a save, just in case:
Save position depicting the problem:
- Personal robots idle :)
- robots-wired-behaviour.jpg (570.61 KiB) Viewed 1929 times
Re: [0.16.20] Robots not building over trees
Posted: Tue Jan 30, 2018 8:34 pm
by Rseding91
Thanks for the report. You need more robots so they can deconstruct the trees.
The other robots are waiting for the tree to be removed and can't built the walls until that happens.
Re: [0.16.20] Robots not building over trees
Posted: Tue Jan 30, 2018 8:40 pm
by Murzik
Rseding91 wrote:You need more robots so they can deconstruct the trees.
The other robots are waiting for the tree to be removed and can't built the walls until that happens.
I'm sorry but I don't get it - there are 100 robots in the inventory doing nothing:
- robots-bug-2.jpg (642.12 KiB) Viewed 1925 times
Re: [0.16.20] Robots not building over trees
Posted: Tue Jan 30, 2018 8:56 pm
by Loewchen
Murzik wrote:Rseding91 wrote:You need more robots so they can deconstruct the trees.
The other robots are waiting for the tree to be removed and can't built the walls until that happens.
I'm sorry but I don't get it - there are 100 robots in the inventory doing nothing:
You have 422 jobs that can not be assigned because you are missing material, it will take a while to iterate to a job that can actually be performed, to prevent this issue do not build tons of ghost of stuff you do not have.
Re: [0.16.20] Robots not building over trees
Posted: Tue Jan 30, 2018 9:09 pm
by Murzik
OK, I found the problem - part of the construction orders was assigned to another ground-based roboport network with robots flying from a mile away. I wish there was an easier way to spot this.