Flashing Train Signals always output Green Signals
Posted: Sun Jan 14, 2018 6:21 pm
With the ability to add the train signal to the circuit network, it's really helpful to make crossing gate and control how the trains react based on logic. However I've noticed a strange issue when connect a flashing signal up to the circuit network, it continues to out put a green signal (or red if make it so it turns red in the circuit network) even though it's cycling from Green>>Yellow>>Red. I wanted to turn this flashing into a simple clock, but it seems to be only a graphical disguise.
Here's what I mean, The light reflects any signal passing through, so if it turns red, it'll be red. As you can tell the signal is yellow, but the light is still green. Even highlighting the power pole still shows a constant green signal output even when the train signal show it being red or yellow.
Dang, just when I thought I could use a flashing signal for a simple clock
EDIT:
This also would effect chain Signals as well.
Here's what I mean, The light reflects any signal passing through, so if it turns red, it'll be red. As you can tell the signal is yellow, but the light is still green. Even highlighting the power pole still shows a constant green signal output even when the train signal show it being red or yellow.
Dang, just when I thought I could use a flashing signal for a simple clock
EDIT:
This also would effect chain Signals as well.