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Flashing Train Signals always output Green Signals

Posted: Sun Jan 14, 2018 6:21 pm
by Littleman9Mew2
With the ability to add the train signal to the circuit network, it's really helpful to make crossing gate and control how the trains react based on logic. However I've noticed a strange issue when connect a flashing signal up to the circuit network, it continues to out put a green signal (or red if make it so it turns red in the circuit network) even though it's cycling from Green>>Yellow>>Red. I wanted to turn this flashing into a simple clock, but it seems to be only a graphical disguise.

Image

Here's what I mean, The light reflects any signal passing through, so if it turns red, it'll be red. As you can tell the signal is yellow, but the light is still green. Even highlighting the power pole still shows a constant green signal output even when the train signal show it being red or yellow.

Image

Dang, just when I thought I could use a flashing signal for a simple clock :(
EDIT:
This also would effect chain Signals as well.

Re: Flashing Train Signals always output Green Signals

Posted: Sun Jan 14, 2018 7:27 pm
by Jap2.0
That sends the current state of the signal to the circuit network - close signal can turn the signal to red, however you can't force it green or yellow.

Re: Flashing Train Signals always output Green Signals

Posted: Sun Jan 14, 2018 7:29 pm
by orzelek
It's strange that it sends anything at all.
Signal is not on rail and in invalid state - it shouldn't be sending anything at all.

Re: Flashing Train Signals always output Green Signals

Posted: Sun Jan 14, 2018 7:37 pm
by Jap2.0
Oh, I read that wrong. I thought he wanted to use the signal as a clock. There's still some questionable behavioor here though.

Re: Flashing Train Signals always output Green Signals

Posted: Sun Jan 14, 2018 7:49 pm
by orzelek
Jap2.0 wrote:Oh, I read that wrong. I thought he wanted to use the signal as a clock. There's still some questionable behavioor here though.
You did read it right :)
I would say that even if color would change as OP expected it would still be questionable behavior.

Re: Flashing Train Signals always output Green Signals

Posted: Sun Jan 14, 2018 7:57 pm
by Jap2.0
orzelek wrote:
Jap2.0 wrote:Oh, I read that wrong. I thought he wanted to use the signal as a clock. There's still some questionable behavioor here though.
You did read it right :)
I would say that even if color would change as OP expected it would still be questionable behavior.
You're underestimating my stupidity ;). I thought that he wanted the signal to display the colors. Exactly like how it already was.

Re: Flashing Train Signals always output Green Signals

Posted: Tue Jan 30, 2018 8:54 pm
by Rseding91
Thanks for the report however that's working correctly.

The rail is "open" - nothing is blocking it or reserving it. The visual state is purely for you the player to see it's not connected to any valid rail.