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[0.16.16] Productivity modules, Nuclear fuel

Posted: Sun Jan 14, 2018 3:48 pm
by svmsung
Hello, it's not possible to use Productivity modules for Nuclear fuel?
Nuclear fuel is an intermediate product so it should be possible?

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Re: [0.16.16] Productivity modules, Nuclear fuel

Posted: Sun Jan 14, 2018 11:17 pm
by Rseding91
Thanks for the report. Nuclear fuel is not an intermediate product: it's not used in any other recipe.

Additionally the tooltip just isn't true - it should read "productivity modules can't be used on this recipe" because it has nothing to do with what an intermediate product is and it's a simple whitelist that we decide :)

Re: [0.16.16] Productivity modules, Nuclear fuel

Posted: Sat Jun 02, 2018 2:58 pm
by VonFlaffenhausen
Came here looking for this answer.
What is mildly confusing though, is that the crafting tab that lists nuclear fuel is called "Intermediate Products"

Re: [0.16.16] Productivity modules, Nuclear fuel

Posted: Sat Jun 02, 2018 3:19 pm
by eradicator
Rseding91 wrote:Additionally the tooltip just isn't true - it should read "productivity modules can't be used on this recipe" because it has nothing to do with what an intermediate product is and it's a simple whitelist that we decide :)
If you admit yourself that it's a locale "bug" then why hasn't that been fixed :P?

Re: [0.16.16] Productivity modules, Nuclear fuel

Posted: Mon Sep 03, 2018 1:12 am
by SupplyDepoo
Why is it not an intermediate product?

Productivity modules are allowed for coal, solid fuel, and rocket fuel. So why not for nuclear fuel?

It's inconsistent.