[16.12] Server slow memory leak
Posted: Tue Jan 02, 2018 5:28 am
Since swapping from 16.9 to 16.12 the servers memory usage has increased significantly and climbs incrementally until Factorio becomes crippled by the server constantly paging to the Storage device.
I originally had the server running on 4GB of RAM on a VM runniing Linux Ubuntu Server 16.04 64-bit, the server would sit on about 60% RAM usage with on average 2-4 players connected. (With many other people spawning in and making a base). But have since upped it to 6GB. The server currently starts at 50% usage and slowly makes its way upto 97% (3% for reserved for the OS) over the course of 24hrs.
Ive also noted some other bugs.
-When a player doesn't visit his/her main base for a while the chunks become inactive even with radars over the area. Halting drone activity and belts.
- If these chunks (with a players base) become inactive there's a chance of biters randomly spawning inside the base (I have personally had biters replace some of my solar panels then eat their way out the map as enemy base expansion disabled).
However despite all this the server doesn't crash it will just crawl to a halt if the system RAM becomes full.
I originally had the server running on 4GB of RAM on a VM runniing Linux Ubuntu Server 16.04 64-bit, the server would sit on about 60% RAM usage with on average 2-4 players connected. (With many other people spawning in and making a base). But have since upped it to 6GB. The server currently starts at 50% usage and slowly makes its way upto 97% (3% for reserved for the OS) over the course of 24hrs.
Ive also noted some other bugs.
-When a player doesn't visit his/her main base for a while the chunks become inactive even with radars over the area. Halting drone activity and belts.
- If these chunks (with a players base) become inactive there's a chance of biters randomly spawning inside the base (I have personally had biters replace some of my solar panels then eat their way out the map as enemy base expansion disabled).
However despite all this the server doesn't crash it will just crawl to a halt if the system RAM becomes full.