Mod startup settings should be stored on the save file
Posted: Mon Sep 04, 2017 5:30 pm
Hello,
Today i loaded a 2 week old save after i played with vanilla & different mod setups. When the game started it said "Migrated content" and removed some items.
This problem caused bc of some mod startup setting. I cannot change them after starting a game. But with the following steps you can load an old game with different mod settings.
Currently to prevent this problem i have to start a new game with the mod startup settings of the old game (i cannot remember all of the configs btw). After the factorio restarts with new startup configs, the old game can be loaded without problems.
How to reproduce:
- Install & activate bob's enemies mod.
- start a new game with mod settings "enable alien artifacts", "enable coloured alien artifacts" & "enable small alien artifacts" checked
- save the game and quit
- on the main menu click "new game"
- on the "mod settings" window uncheck "enable alien artifacts", "enable coloured alien artifacts" & "enable small alien artifacts"
- press apply
after factorio reloads
- load the saved game.
- you will see "migrated content" message.
I always thought splitting factorio into a launcher and the game itself will solve all of mod related problems.
Thanks for this great game.
Today i loaded a 2 week old save after i played with vanilla & different mod setups. When the game started it said "Migrated content" and removed some items.
This problem caused bc of some mod startup setting. I cannot change them after starting a game. But with the following steps you can load an old game with different mod settings.
Currently to prevent this problem i have to start a new game with the mod startup settings of the old game (i cannot remember all of the configs btw). After the factorio restarts with new startup configs, the old game can be loaded without problems.
How to reproduce:
- Install & activate bob's enemies mod.
- start a new game with mod settings "enable alien artifacts", "enable coloured alien artifacts" & "enable small alien artifacts" checked
- save the game and quit
- on the main menu click "new game"
- on the "mod settings" window uncheck "enable alien artifacts", "enable coloured alien artifacts" & "enable small alien artifacts"
- press apply
after factorio reloads
- load the saved game.
- you will see "migrated content" message.
I always thought splitting factorio into a launcher and the game itself will solve all of mod related problems.
Thanks for this great game.