[0.15.23] 2 Ore Types in the Same Tile

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tAdPole
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[0.15.23] 2 Ore Types in the Same Tile

Post by tAdPole »

I started a new world with custom ore setting that were all ores at normal frequency and as larger and rich as possible (except for coal which was at high frequency). I saved the world and then opened it in a LAN game so I could play with a friend. Shortly afterwords I found a uranium patch split in half by a coal patch listed here.
The ore field
The ore field
20170622193842_1.jpg (781.4 KiB) Viewed 2322 times
I saw that there was green under the coal in some spots so when I looked at it I saw that there was both uranium and coal in the same spot as you can see from these pictures.
Coal
Coal
20170622153828_1.jpg (539.88 KiB) Viewed 2322 times
Uranium
Uranium
20170622153836_1.jpg (547.17 KiB) Viewed 2322 times
I don't know why this happened or if It has before but I just wanted to see why this happened to me but it makes me place a uranium miner and says expected resources as uranium and coal. Since I am not yet to the point of uranium I do not yet no if it is a big problem.
This is also my first bug report so I might not have done it right.
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TruePikachu
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Re: [0.15.23] 2 Ore Types in the Same Tile

Post by TruePikachu »

Please provide the savegame.
tAdPole
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Re: [0.15.23] 2 Ore Types in the Same Tile

Post by tAdPole »

TruePikachu wrote:Please provide the savegame.
How do I do that?
tAdPole
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Re: [0.15.23] 2 Ore Types in the Same Tile

Post by tAdPole »

The file but it might not work
Bugged Map.zip
This is the map
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Rseding91
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Re: [0.15.23] 2 Ore Types in the Same Tile

Post by Rseding91 »

The ores don't actually collide :) http://i.imgur.com/QBZLqq5.png
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