[0.15.12] Damaged Entitys in assembler input don't stack

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Turbofant
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[0.15.12] Damaged Entitys in assembler input don't stack

Post by Turbofant »

My military sience pack production shut down, because a used (aka damaged) gun turret was put into the assembler. The inserter tried to insert another (healthy) turret, but coudln't, because damaged entitys doesn't stack:
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Rseding91
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Re: [0.15.12] Damaged Entitys in assembler input don't stack

Post by Rseding91 »

That's working as intended. The slowdown to make it handle damaged entities isn't worth it for the 99%+ use case when entities aren't damaged.

Simply take the turret out and repair it :)
If you want to get ahold of me I'm almost always on Discord.

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