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[0.15.12] Ctrl+click speedmods into a factory deletes them

Posted: Thu May 18, 2017 6:21 pm
by Planks
Very simple to reproduce!

https://www.youtube.com/watch?v=eQYsSOfXxuc

Take a factory 2 or factory 3 that is set to produce rocket control units. It doesn't matter if it already has modules in it. Control click speedmodules into it

*poof* now your entire in-hand stack is vanished and none go into the slots !! :o

It works normally for productivity modules

Hope this is enough to go on. Save attached in case it is something bugged unique to me.

Re: [0.15.12] Ctrl+click speedmods into a factory deletes them

Posted: Thu May 18, 2017 6:45 pm
by Rseding91
They went into the recipe slots to craft the thing that takes speed module 1s :P