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[0.15.10] tile removal leaves ugly pattern

Posted: Sun May 14, 2017 3:39 pm
by dasiro
after removing concrete, there's a distinct pattern that remains instead of the original terrain. I Don't know if it's supposed to dissapear after time, or just remain as a legacy of former tiling ?
under my char there's the pattern, above is pristine terrain
Image

Re: [0.15.10] tile removal leaves ugly pattern

Posted: Sun May 14, 2017 3:49 pm
by Loewchen
This behaviour is very old but we never could reproduce it.
Can you provide a save with: Normal surface > placing concrete > removing concrete > abnormal surface?

Re: [0.15.10] tile removal leaves ugly pattern

Posted: Sun May 14, 2017 3:51 pm
by Rseding91
Removing tiles 1 at a time is ends up with this pattern as it is now. That may change in the future but that's currently working as intended.

Re: [0.15.10] tile removal leaves ugly pattern

Posted: Tue May 16, 2017 8:07 pm
by dasiro
Loewchen wrote:This behaviour is very old but we never could reproduce it.
Can you provide a save with: Normal surface > placing concrete > removing concrete > abnormal surface?
although rseding already stated it is intended behavious, it's quite easy to reproduce.
in this save, just place the blueprint, wait for it to be constructed and then remove it with the deconstruct in slot 5 (twice: once for rails, second time for tiles)