Screenshot: http://imgur.com/a/qN95H
Is this number of effect sources wrong? Unless I am misunderstanding Beacons, I think in this layout the number of sources should be 10, not 14.
If I create a blueprint and then re-create, the effects sources is 10, so the sources seem to be calculated incorrectly in some cases, I think. I am pretty sure this structure has existed since 0.15.0 so it's possible it could be a bug from upgrading map versions. I haven't verified if this is a tooltip error or if the bonuses are actually increased past the maximum. This is vanilla Factorio 0.15.6, no mods.
[0.15.6] Incorrect number of effect sources?
Re: [0.15.6] Incorrect number of effect sources?
it's the beacons(10 it looks like) + the 4 modules in the assembler
Re: [0.15.6] Incorrect number of effect sources?
Yep, you are correct. I didn't think about those. False alarm!
Thanks all.
Thanks all.