[.15.5][Headless] Significant performance decrease headless
Posted: Tue May 02, 2017 12:02 am
With the release of the last patch .15.5 (Linux Headless) our dedicated multiplayer is now showing extreme hard disk usage and connecting clients are never able to "catch up" and are disconnected.
Doesn't appear to be hardware related as system is significantly underutilized
Operating System: CentOS
Hardware: Standard DS1_v2 (1 Core, 3.5 GB memory)
Disk: Premium SSD - 30 Gigabyte
IOPS Limit: 500
Throughput Limit: (MB/S) 100
CPU Average: 4.93%
CPU Max: 33.49
Details:
Prior to patch system was running at an average of 4.93% CPU, 125.68 KB/s read, 181 KB/s write with periodic spikes during save activity of DISK WRITE 3.82MB/s. After Patch hard disk activity is extremely inconsistent and i am receiving hard-disk write spikes in excessive of 36.07 MB/s read and 7.85 MB/s write.
Only a single mod installed on server, RSO 3.01. Save File has was tested on a local instance and appears to run correctly locally on the Steam Client version.
Doesn't appear to be hardware related as system is significantly underutilized
Operating System: CentOS
Hardware: Standard DS1_v2 (1 Core, 3.5 GB memory)
Disk: Premium SSD - 30 Gigabyte
IOPS Limit: 500
Throughput Limit: (MB/S) 100
CPU Average: 4.93%
CPU Max: 33.49
Details:
Prior to patch system was running at an average of 4.93% CPU, 125.68 KB/s read, 181 KB/s write with periodic spikes during save activity of DISK WRITE 3.82MB/s. After Patch hard disk activity is extremely inconsistent and i am receiving hard-disk write spikes in excessive of 36.07 MB/s read and 7.85 MB/s write.
Only a single mod installed on server, RSO 3.01. Save File has was tested on a local instance and appears to run correctly locally on the Steam Client version.