[15.3] Headless Server Won't launch
Posted: Fri Apr 28, 2017 3:47 pm
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0.000 2017-04-28 17:43:33; Factorio 0.15.3 (build 29201, linux64, headless)
0.055 Operating system: Linux (Debian 9.0)
0.055 Program arguments: "./factorio" "--start-server" "/home/duckbuster/factorio/serverfiles/save1.zip" "--server-settings" "/home/duckbuster/factorio/serverfiles/data/fctr-server.json" "--port" "34197" "--rcon-port" "34198"
0.056 Read data path: /home/duckbuster/factorio/serverfiles/data
0.056 Write data path: /home/duckbuster/factorio/serverfiles
0.056 Binaries path: /home/duckbuster/factorio/serverfiles/bin
0.063 System info: [CPU: Westmere E56xx/L56xx/X56xx (Nehalem-C), 2 cores, RAM: 3955MB]
0.063 Running in headless mode
0.068 Loading mod core 0.0.0 (data.lua)
0.073 Loading mod base 0.15.3 (data.lua)
0.184 Loading mod base 0.15.3 (data-updates.lua)
0.265 Checksum for core: 2926038370
0.265 Checksum of base: 2896593033
0.409 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493394051
0.410 Info PlayerData.cpp:62: Cloud player-data.json unavailable
0.413 Custom inputs active: 0
0.414 Factorio initialised
0.416 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
0.416 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
0.433 Goodbye