Page 1 of 1

[0.15.3] Old Blueprint Strings Import into 0.15

Posted: Thu Apr 27, 2017 8:51 pm
by Durabys
So I was thinking about importing my old stuff from Blueprint String Mod back from 0.14.23 and this happened in-game when I put a string from the mod into the game's own blueprint string console:

Failed to import string: Unknown version ('H')..

Help please? Because KatherineOfSky is SOMEHOW using her old Blueprint strings from years of game-play in her current 0.15 Let's Play on YouTube. Am I doing something wrong?

Re: [0.15.3] Old Blueprint Strings Import into 0.15

Posted: Thu Apr 27, 2017 9:01 pm
by Klonan
Importing mod string isn't supported unfortunately,

It is possible to import using the mod, and export again with the ingame string export, or many other ways

Re: [0.15.3] Old Blueprint Strings Import into 0.15

Posted: Thu Apr 27, 2017 9:13 pm
by Durabys
Klonan wrote:Importing mod string isn't supported unfortunately,

It is possible to import using the mod, and export again with the ingame string export, or many other ways
How can I install the when I cannot download because it is for a different version of the game? Catch-22 anyone?

Re: [0.15.3] Old Blueprint Strings Import into 0.15

Posted: Thu Apr 27, 2017 9:30 pm
by Choumiko
Tomik wrote:
Klonan wrote:Importing mod string isn't supported unfortunately,

It is possible to import using the mod, and export again with the ingame string export, or many other ways
How can I install the when I cannot download because it is for a different version of the game? Catch-22 anyone?
Download 0.14 version of Factorio, load/create a savegame turn all your strings into actual blueprints and load the save in 0.15
Depending on the number of strings it may be tedious.

The reason the blueprint mods are not updated (yet?) is that 0.15 removed a lua function that all Blueprint mods used (at least blueprintstring and Foreman). That function was used in the library that de-/compressed the strings.
I might look for another library so that migrating away from Foreman/Blueprintstring isn't such a hassle, but it could be a couple of days

Re: [0.15.3] Old Blueprint Strings Import into 0.15

Posted: Thu Apr 27, 2017 9:35 pm
by Durabys
Choumiko wrote:
Tomik wrote:
Klonan wrote:Importing mod string isn't supported unfortunately,

It is possible to import using the mod, and export again with the ingame string export, or many other ways
How can I install the when I cannot download because it is for a different version of the game? Catch-22 anyone?
Download 0.14 version of Factorio, load/create a savegame turn all your strings into actual blueprints and load the save in 0.15
Depending on the number of strings it may be tedious.

The reason the blueprint mods are not updated (yet?) is that 0.15 removed a lua function that all Blueprint mods used (at least blueprintstring and Foreman). That function was used in the library that de-/compressed the strings.
I might look for another library so that migrating away from Foreman/Blueprintstring isn't such a hassle, but it could be a couple of days
What we need is not an update of the Blue string mod..what we need is just a little program, that can be completely Online based (like a page with an app), where you put the old blueprint string from the mod, click 'translate' and comes out a 0.15 version of the string. Done.

Re: [0.15.3] Old Blueprint Strings Import into 0.15

Posted: Tue May 16, 2017 7:26 am
by lordzowy
A much easier way is to open your old save, move all your blueprints to the Blueprint tool in .15.x and store it in "My Blueprints". Save your game and load you new/current .15.x save and TaDa the Blueprints are in "My Blueprints" for all you games going forward.

I used this method to start a new .15.x factory using some of my old blueprints.

Hope this helps.