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[15.1] Player can walk between connected boilers (MotherReport)

Posted: Mon Apr 24, 2017 8:11 pm
by Strauman
Although it might not be a bug, it looks kinda weird.
When placing to boilers next to each other, connecting, one could walk through the connection point.

Edit - wrote burners, meant boilers

Edit2 - Screenshots:
http://imgur.com/a/Tvthf

Re: [0.15.0] Walking through connected burners

Posted: Mon Apr 24, 2017 8:13 pm
by Loewchen
What do you mean by burner?

Re: [0.15.0] Walking through connected burners

Posted: Mon Apr 24, 2017 8:14 pm
by Rockstar04
The new boilers maybe?

Re: [0.15.0] Walking through connected boilers

Posted: Mon Apr 24, 2017 8:16 pm
by Strauman
Yes, thanks! Meant boilers. Edited post accordingly.

[ 0.15] Boiler Pathing.

Posted: Tue Apr 25, 2017 5:59 am
by Sprixus
Considering how pipes work, I believe this to be a bug. You can currently path between 2 adjacent connecting boilers. This happens no matter their orientation. However you cannot path between a pipe and a boiler. Fluid flows between boilers fine.
BoilerBug.PNG
BoilerBug.PNG (127.66 KiB) Viewed 3224 times
Loving 0.15 so far. Keep up the great work!

Re: [0.15.1][Minor] Walking through connected boilers

Posted: Tue Apr 25, 2017 2:58 pm
by Rseding91
I explicitly made boilers work this way to prevent complications with the boilers now being 3x2 entities.

Re: [0.15.1][Minor] Walking through connected boilers

Posted: Tue Apr 25, 2017 5:49 pm
by Strauman
Rseding91 wrote:I explicitly made boilers work this way to prevent complications with the boilers now being 3x2 entities.
I can see why - looks a bit weird, but would be such a hazzle if it wasn't like that.