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Autotrash issue

Posted: Fri Dec 30, 2016 4:17 pm
by PipFargo
Hi

When you craft item and do not have enough direct subcomponent. Than game automaticaly create required subcomponent from raw resource. But when you autotrash that subcomponent then it is taken by robot and item is build even without this item.

Example:

I want to craft SCIENCE PACK2
needed 1 inserter and 1 transport belt

I set autotrash transport belts

click to create science pack2
game create inserter
game create transport belt
-> autotrash item> transport belt
game start to create science pack
-> robot take transport belt away
game finished to create science pack



Thank and keep up with good work.

Pip

Re: Autotrash issue

Posted: Fri Dec 30, 2016 4:37 pm
by prg
Transport belts are crafted in pairs of two. A Science Pack 2 only requires one belt, so one is left over and can be trashed.

Re: Autotrash issue

Posted: Fri Dec 30, 2016 4:44 pm
by Smarty
prg is correct. The game crafts 2 transport belts. Unless you can show that there is something else im moving it to not a bug