[0.14.14] /save writes to autosave instead of game name
Posted: Sat Oct 15, 2016 4:45 am
On a multiplayer server just upgraded from 0.14,13, the /save command used to write to the named savegame file. Since upgrading to 0.14.14, the /save command now writes to an autosave file.
It is *possbile* the game actually loaded from an autosave this time, whereas it's always loaded from a named save previously, but this still feels like undesirable behavior.
It is *possbile* the game actually loaded from an autosave this time, whereas it's always loaded from a named save previously, but this still feels like undesirable behavior.