[0.13.4] Enemies killing each other

Bugs that are actually features.
Post Reply
TheSAguy
Smart Inserter
Smart Inserter
Posts: 1449
Joined: Mon Jan 13, 2014 6:17 pm
Contact:

[0.13.4] Enemies killing each other

Post by TheSAguy »

I know that this might not be technically a bug, but it is sure causing near game breaking issues

I've added a poison cloud to the spitter attacks.
It seems that with 0.13 the biters attack rocks in their path, so when a spitter attacks a rock and it damages another spitter, all hell breaks lose.
What ends up happening is that a all out civil war ensues.
I_Choose_Violence
I never saw this happening in 0.12, so not sure why it's happening now.

I'd like to ask for one of two fixes.
Make damage from the same force not cause damage or trigger an attack.
Make loot not drop when killed by the same force.

Thanks.

Oxyd
Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [0.13.4] Enemies killing each other

Post by Oxyd »

TheSAguy wrote:Make damage from the same force not cause damage or trigger an attack.
Make loot not drop when killed by the same force.
Those are feature requests.

Not a bug.

User avatar
stellatedHex
Inserter
Inserter
Posts: 27
Joined: Wed Jun 15, 2016 1:39 am
Contact:

Re: [0.13.4] Enemies killing each other

Post by stellatedHex »

I'd say it's definitely a bug, but it's a bug with TheSAguy's mod, not with Factorio.
stellatedHexahedron wrote:I'm the kind of person who makes Conway's Game of Life in Factorio, but forgets what they are doing halfway through typing their username.

Post Reply

Return to “Not a bug”