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speedy45
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Report a Bug

Post by speedy45 »

On Sat, Jul 2, 2016 at 4:11 PM, SpeedyDemon . <luigiserpone@gmail.com> wrote:

well ok which info do u need why the game crash. So let u know that I
test it and did save it without any problems with with no mods
install. So when I install my mods I got the following error in my
log:

0.005 2016-07-01 15:36:59; Factorio 0.13.3 (build 22991, win32, alpha)
0.005 Operating system: Windows XP Service Pack 3
0.005 Program arguments: "C:\Program Files\Factorio\bin\Win32\factorio.exe"
0.005 Read data path: C:/Program Files/Factorio/data
0.005 Write data path: C:/Documents and
Settings/SpeedyDemon/Application Data/Factorio
0.005 Binaries path: C:/Program Files/Factorio/bin
0.130 Graphics options: [FullScreen: true] [VSync: false] [UIScale:
100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory
usage: high] [Light scale: 100%] [Screen: 255] [DXT: false]
0.133 Available display adapters: 2
0.133 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 {0x8000005, [0,0],
1920x1080, 32bit, 60Hz}
0.133 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 760 {0x8000001, [1920,0],
1024x768, 32bit, 85Hz}
0.134 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.362 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver:
nv4_disp.dll 6.14.13.6822
0.363 Video memory size (dedicated video/dedicated system/shared
system/available): 0/0/0/2048 MB
1.348 Loading mod core 0.0.0 (data.lua)
1.379 Loading mod base 0.13.3 (data.lua)
1.855 Loading mod BigBags 1.0.10 (data.lua)
2.145 Loading mod Crafting_Speed_Research 0.1.2 (data.lua)
2.416 Loading mod yi_railway 0.3.9 (data.lua)
3.142 Loading mod Yuoki 0.3.49 (data.lua)
4.831 Loading mod yi_engines 0.3.11 (data.lua)
5.662 Loading mod z_yira_american 0.3.4 (data.lua)
7.320 Loading mod z_yira_UP 0.3.3 (data.lua)
7.751 Loading mod z_yira_yuokirails 0.3.3 (data.lua)
8.500 Loading mod yi_pfw 0.3.11 (data.lua)
10.305 Loading mod BigBags 1.0.10 (data-final-fixes.lua)
10.979 Checksum for core: 714099156
10.980 Checksum for mod base: 3065127710
10.980 Checksum for mod BigBags: 3556304276
10.980 Checksum for mod Crafting_Speed_Research: 3100024762
10.980 Checksum for mod yi_railway: 3877844765
10.980 Checksum for mod Yuoki: 2419726600
10.980 Checksum for mod yi_engines: 945598815
10.980 Checksum for mod z_yira_american: 1662702490
10.980 Checksum for mod z_yira_UP: 3289932843
10.980 Checksum for mod z_yira_yuokirails: 735296978
10.980 Checksum for mod yi_pfw: 1058032634
17.263 Initial atlas bitmap size is 16384
18.067 Created atlas bitmap 16384x9554
18.097 Created atlas bitmap 4096x1212
193.452 Sprites loaded
193.507 Convert atlas 4096x1212 to: trilinear-filtering
227.968 Loading sounds...
249.901 Custom inputs active: 0
249.925 Info Updater.cpp:751: Downloading
https://www.factorio.com/updater/get-av
...
y45&token=<private>&apiVersion=2
254.943 0 packages available to download (experimental updates enabled).
257.557 Factorio initialised
298.171 Info Scenario.cpp:129: Map version 0.13.3-1
301.358 Checksum for script C:/Documents and
Settings/SpeedyDemon/Application
Data/Factorio/temp/currently-playing/control.lua: 900459546
301.586 Checksum for script __Crafting_Speed_Research__/control.lua: 248049220
301.766 Checksum for script __yi_railway__/control.lua: 993953413
301.898 Checksum for script __Yuoki__/control.lua: 1545924437
302.153 Checksum for script __yi_engines__/control.lua: 1502522000
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-pklzfw\libraries\stackwalker\stackwalker.cpp
(904): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-pklzfw\src\util\logger.cpp (328): `dynamic
initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\util\logger.cpp (382): `dynamic
initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\util\crashhandler.cpp (84):
`dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\util\crashhandler.cpp (168):
`dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
d:\th\minkernel\crts\ucrt\src\appcrt\heap\new_handler.cpp (79): _callnewh
f:\dd\vctools\crt\vcstartup\src\heap\new_scalar.cpp (24): operator new
c:\program files (x86)\microsoft visual studio 14.0\vc\include\memory
(1638): `dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\util\threadedbufferedwritestream.cpp
(10): `dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\package\zippackagewriter.cpp (55):
`dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\scenario\scenario.cpp (582):
`dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\cygwin64\tmp\factorio-pklzfw\src\scenario\parallelscenariosaver.cpp
(67): `dynamic initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
c:\boost_1_58_0\boost\thread\detail\thread.hpp (116): `dynamic
initializer for
'Concurrency::details::SchedulerBase::s_subAllocatorFreePool''
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115):
thread_start<unsigned int (__stdcall*)(void *)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 7C80B713)
7C80B713 (kernel32): (filename not available): GetModuleFileNameA
385.074 Error CrashHandler.cpp:85: Map tick at moment of crash: 2182
385.074 Error Util.cpp:77: Unexpected error occurred. You can help us
to solve the problem by posting the contents of the log file on the
Factorio forums.

so why is Factorio crashing when it try to save a savegame or playing
playing the game it crashes?

Rseding91
Factorio Staff
Factorio Staff
Posts: 13202
Joined: Wed Jun 11, 2014 5:23 am
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Re: Report a Bug

Post by Rseding91 »

You have Windows XP SP3 which means you're running a 32 bit operating system and 32 bit Factorio.

You're trying to load too many mods on a save file that needs more RAM than your computer can give it.

You'll need to update your computer to a 64 bit operating system and use the 64 bit version of Factorio.
If you want to get ahold of me I'm almost always on Discord.

speedy45
Long Handed Inserter
Long Handed Inserter
Posts: 76
Joined: Fri Aug 08, 2014 11:48 am
Contact:

Re: Report a Bug

Post by speedy45 »

oh ok thanks, except I had 0.12.35 and could install like 50 mods and save my savegame with no problems. Also what is the difference between 0.13 and 0.12.35 in turn of saving my game?

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