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[0.8.8] arrow sprites are clipped at tile boundaries

Posted: Mon Feb 17, 2014 8:10 pm
by sparr
I've modified core/graphics/arrows/*indication*.png and find that in-game they are clipped to game tile boundaries, even though the bounding box of the sprite is placed so as to overlap multiple tiles.

Re: [0.8.8] arrow sprites are clipped at tile boundaries

Posted: Mon Feb 17, 2014 8:26 pm
by kovarex
Hello, when you do this, you need to delete the crop-cache.dat file.

Re: [0.8.8] arrow sprites are clipped at tile boundaries

Posted: Mon Feb 17, 2014 8:38 pm
by sparr
Thanks!