Error Util.cpp:47: No loader found for "rail".

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Adil
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Error Util.cpp:47: No loader found for "rail".

Post by Adil »

Edit: The error was caused by 5dim trains mod. Sorry for bothering.
I'm getting this error after updating game from 12.8 to 12.11
The other thread I've found with it seems not to be relevant.
The update has been finished. The error comes up after all the mods finish loading.
Update fragment of the log
ErrorLog
Edit: The error was caused by 5dim trains mod. Sorry for bothering.
Last edited by Adil on Sat Oct 17, 2015 7:49 pm, edited 2 times in total.
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Jonathan88
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Re: Error Util.cpp:47: No loader found for "rail".

Post by Jonathan88 »

I have had this problem too. Do you have the concrete rail mod installed? If so, update it (from the mods page) as they have released a patch :D
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oLaudix
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Re: Error Util.cpp:47: No loader found for "rail".

Post by oLaudix »

FactorioBot wrote: [*]Modding
  • Replaced entity type "rail" with types "straight-rail" and "curved-rail". Property "bending_type" is optional for rail entities, but is still mandatory for rail remnants.
Recent changes to the game broke mods what have anything to do with rail.
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Adil
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Re: Error Util.cpp:47: No loader found for "rail".

Post by Adil »

Yeah, I've just for some reason expected it to bail out right after encountering wrong type.
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Recently I did a mod tutorial.

Rseding91
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Re: Error Util.cpp:47: No loader found for "rail".

Post by Rseding91 »

Adil wrote:Yeah, I've just for some reason expected it to bail out right after encountering wrong type.
It does, it bails when it encounters the invalid rail type.
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Adil
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Re: Error Util.cpp:47: No loader found for "rail".

Post by Adil »

Rseding91 wrote:
Adil wrote:Yeah, I've just for some reason expected it to bail out right after encountering wrong type.
It does, it bails when it encounters the invalid rail type.
I meant right after loading incorrect mod.
Also, as a request, could it in case of error print at least the name of erroneous item?
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.

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