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[2.0.23] Adjusting quality/speed values via mods breaks scaling completely (lol)
Posted: Sat Dec 07, 2024 4:57 am
by Romayne
What?
In all seriousness, not entirely sure.
But basically, when you change the quality and speed value of a module in any way, both will be subject to the effects of quality.
Steps to Reproduce
1 - Download the attached mod and run the game with it
2 - Load a scenario
3 - Open factoriopedia / obtain any module, see issue
Expected behavior
The game does not scale quality with quality on prototypes... it should not exist on? Or whatever it's doing. Listen, day 1 modder here. I don't know what is going on but I confirmed it with someone else that something is hilariously wrong here.
Also just putting it out there that it should be easier to specify a parameter should scale with quality, but I digress and will probably make a post in suggestions for that later on. Bug still stands
Re: [2.0.23] Adjusting quality/speed values via mods breaks scaling completely (lol)
Posted: Sat Dec 07, 2024 8:00 am
by IsaacOscar
I don't understand the "bug" here. Are you annoyed that the quality bonus you added to the module scales with quality?
Because that's intentional I think (negative quality bonuses however don't scale?).
If you don't like this, you'll have to post a suggestion in
viewforum.php?f=28.
In particular, see the dev's response to a related suggestion
viewtopic.php?p=642301#642301
Re: [2.0.23] Adjusting quality/speed values via mods breaks scaling completely (lol)
Posted: Sat Dec 07, 2024 8:50 am
by RockPaperKatana
The game does not scale quality with quality on prototypes... it should not exist on?
what
- 12-07-2024, 16-49-56.png (24.47 KiB) Viewed 158 times
looks fine to me?
Re: [2.0.23] Adjusting quality/speed values via mods breaks scaling completely (lol)
Posted: Sat Dec 07, 2024 1:03 pm
by Rseding91
Thanks for the report however I do not see anything here that is a bug.