[2.0.23] FusionReactorPrototype does not respect burnt_result
Posted: Wed Dec 04, 2024 2:07 am
>What did you do?
I added a modded item with a fuel_value, with the fuel_category set to fusion, and a burnt_result item. Then I inserted that item into a fusion reactor.
>What happened?
The fusion reactor consumed the item without returning the burnt_result item.
>What did you expect to happen instead?
I expected the fusion reactor to have a second inventory slot, just like boilers and reactors do, that will contain the optional burnt_result items of whatever fuel it consumes.
I added a modded item with a fuel_value, with the fuel_category set to fusion, and a burnt_result item. Then I inserted that item into a fusion reactor.
>What happened?
The fusion reactor consumed the item without returning the burnt_result item.
>What did you expect to happen instead?
I expected the fusion reactor to have a second inventory slot, just like boilers and reactors do, that will contain the optional burnt_result items of whatever fuel it consumes.