[2.0.21] Turrets not shooting anything in sapce
Posted: Sun Dec 01, 2024 2:33 am
I copied and slightly modified this blueprint https://factoriobin.com/post/fz5ul1.
I did also use a console command for the entirety of my save file because,
I got overwhelmed by biters and wanted to play without restarting.
Maybe that is the culprit?
The command is : /c local surface=game.player.surface for key, entity in pairs(surface.find_entities_filtered({force="enemy"})) do entity.destroy() end
2. What happened?
Everything seems to work fine except for turrets.
When I travel to a planet or orbit above a planet that contains asteroids,
the ship takes them head on until it breaks.
They're powered enough, within range, have ammo but they just don't shoot.
I have tried setting target priorties to all asteroids (small, medium, huge etc) doesn't work.
I have tried setting 0 target priorties, unchecking ignore unlisted targets, doesn't work.
3. What did you expect to happen instead? It might be obvious to you, but do it anyway!
For the turrets to work and defend my ship.
4. Does it happen always, once, or sometimes?
Every single time