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[2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Posted: Mon Nov 25, 2024 8:52 pm
by Hares
If you have your request set to persist 100 repair packs and your bots are ordered to repair damage after popped-up biters/wrigglers from eggs while standing inside logistic network, the following happens:
- Your bots pick the repair task first
- They fly away, taking repair packs from your inventory (let's say there were 10 robots, each carrying 4 repair packs)
- Immediately, new repair packs are requested
- You are delivered 40 new repair packs until you have 100 again
- Construction robots return with 39 repair packs
- You now have 139 repair packs
- 39 RPs are instantly moved to the trash slots
- Transport bot police comes after illegal package
I tried setting different limits on the number of packs (like 100-200), but it
always ends up with the upper limit, and always ends up with robots chasing me just to remove my repair packs.
Why I assume this is as a bug? Because personal robots, despite being outside of your inventory, contribute to the requests satisfaction.
Re: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Posted: Mon Nov 25, 2024 10:11 pm
by eugenekay
This makes sense to me as-is?
- Set a request for Repair packs - 100 Min, 200 Max
- 100 Repair Packs will be delivered by Logistic bots
- Have more than 100 construction bots in your Inventory (and sufficient Personal Roboport capacity in armor)
- Move to an area with >100 repairable entities
- 100 Bots will deploy, leaving you with 0 usable repair packs in your inventory
- Logistic bots will restock to 100 Repair Packs
- Any remaining Construction Bots will deploy with the newly-delivered repair backs
- Logistic bots will restock to 100 repair packs (again)
- Construction bots finish repair tasks, and return to inventory
- Partially-used repair packs are stacked back together, example 200 Bots * 75% remaining = 150 repair packs
- 100 Repair Packs in inventory + 150 returned = 250 Repair packs
- Logistic bots will remove the extra 50 packs, as specified by the Request
While I do see the logic in counting Deployed Construction bots’ repair packs as “in the character’s inventory”, this change would affect Logistic Bot delivery of replacement Repair Packs - they would not be scheduled until the Construction Bot has completely used-up the Repair Pack in-flight, leading to a delay in restocking.
Try setting your Request Maximum to a higher value (Minimum + Number of Personal Roboport slots).
Re: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Posted: Mon Nov 25, 2024 10:32 pm
by Rseding91
Thanks for the report. That is correct - they don't.
Re: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Posted: Tue Nov 26, 2024 12:34 am
by Hares
eugenekay wrote: ↑Mon Nov 25, 2024 10:11 pm
While I do see the logic in counting Deployed Construction bots’ repair packs as “in the character’s inventory”, this change would affect Logistic Bot delivery of replacement Repair Packs - they would not be scheduled until the Construction Bot has completely used-up the Repair Pack in-flight, leading to a delay in restocking.
Try setting your Request Maximum to a higher value (Minimum + Number of Personal Roboport slots).
I am able to deploy 500 robots, that's up to 2k repair packs (since each robot takes 4). I don't want to reserve that much space in my inventory.
Re: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Posted: Tue Nov 26, 2024 4:15 am
by Muche
Would temporarily disabling personal logistics when you're in an area of heavy repairs work for you?
Re: [2.0.21] Repair packs carried by personal robots don't contribute towards personal requests satisfaction
Posted: Tue Nov 26, 2024 1:10 pm
by Hares
Muche wrote: ↑Tue Nov 26, 2024 4:15 am
Would temporarily disabling personal logistics when you're in an area of heavy repairs work for you?
It's on the middle of the base -- the wrigglers occasionally pop-up from the eggs.