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[2.0.20] "ignore unlisted targets" applies to all turrets in range, when only set on one turret

Posted: Wed Nov 20, 2024 8:19 am
by tinker9
When I set "ignore unlisted targets" on a turret, all turrets in range ignore those targets. This happens even if a turret has "ignore unlisted" disabled, and for turrets with and without target priorities.

In the screenshot, there are two turrets in range of the spitter spawners which should kill them. Both don't have "ignore unlisted" set, and one has no target priorities set at all.
Screenshot 2024-11-20 at 18.08.52.png
Screenshot 2024-11-20 at 18.08.52.png (3.64 MiB) Viewed 173 times

Re: [2.0.20] "ignore unlisted targets" applies to all turrets in range, when only set on one turret

Posted: Wed Nov 20, 2024 8:33 am
by tinker9
I saw on another post (121358) that this is a feature. Those nests were previously captured, then "killed" (un-captured) by worms. So they are marked as "protected from automated shooting".

How can I kill nests that are in this state that I don't want?
The infobox text says "shift-spacebar", but the turrets don't shoot it when I press those keys.

(The artillery targeting remote works when I right-click though!)

Re: [2.0.20] "ignore unlisted targets" applies to all turrets in range, when only set on one turret

Posted: Wed Nov 20, 2024 9:51 am
by LCStark
tinker9 wrote: Wed Nov 20, 2024 8:33 am How can I kill nests that are in this state that I don't want?
The infobox text says "shift-spacebar", but the turrets don't shoot it when I press those keys.
The Shift + Spacebar is for manually shooting with your character. You can also use it while remote-driving a Tank or a Spidertron. Though the Artillery is a fun solution. :D