[2.0.14] Train condition on fueling doesn't pass

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Zaflis
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[2.0.14] Train condition on fueling doesn't pass

Post by Zaflis »

I have a train on Nauvis that has interrupt to go for refueling. It has only one leaving condition that is "All locomotives fully fuelled". It was stuck there some time after i upgraded the station to use nuclear fuel instead of rocket fuel, so it had nuclear fuel in 2 slots and odd 7 rocket fuel on the 3rd. I removed the rocket fuel using remote view and it filled it with nuclear fuel.

What is actually happening now is trains headlights are flickering very rapidly and in train schedule the fuelled condition is also flickering gray and green.
11-05-2024, 15-03-00.png
11-05-2024, 15-03-00.png (676.92 KiB) Viewed 491 times
11-05-2024, 15-04-43.png
11-05-2024, 15-04-43.png (44.33 KiB) Viewed 491 times
But the train does not leave. It must have stored some kind of fuel capacity to its progress, which max value is now different with all nuclear fuel?

Also attempted saving and reloading did not resolve the schedule.

(I know to fix it i only need to delete the temporary station from schedule, or ordering it to move elsewhere.)
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Genhis
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Re: [2.0.14] Train condition on fueling doesn't pass

Post by Genhis »

Thanks for the report. Your refuel interrupt is set up incorrectly.
Silenc3e3e
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Re: [2.0.14] Train condition on fueling doesn't pass

Post by Silenc3e3e »

I have the same issue, with a near identical setup. I tried solving it by changing the condition to "Fuel >2", but I come across the same issue.
@Genhis says it is set up incorrectly. But in what way? How do we fix this?
Genhis
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Re: [2.0.14] Train condition on fueling doesn't pass

Post by Genhis »

You should add a condition to the interrupt station to wait some time, or wait for inactivity, or wait until you have enough fuel, or...
Zaflis
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Re: [2.0.14] Train condition on fueling doesn't pass

Post by Zaflis »

Silenc3e3e wrote: Mon Nov 11, 2024 4:21 am I have the same issue, with a near identical setup. I tried solving it by changing the condition to "Fuel >2", but I come across the same issue.
@Genhis says it is set up incorrectly. But in what way? How do we fix this?
What the temporary station didn't show was the condition to start an interrupt. That was still to me set to rocket fuel which is now fixed:
11-11-2024, 14-04-13.png
11-11-2024, 14-04-13.png (29.2 KiB) Viewed 312 times
Because train didn't have any rocket fuel at all it thought it needs to go refuel above everything else.
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