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Circuit wire drag from FFF #379 not working

Posted: Fri Nov 01, 2024 2:03 pm
by erkki772
Yep. It do not drag them

Re: Circuit wire drag from FFF #379 not working

Posted: Fri Nov 01, 2024 2:06 pm
by Genhis
Cannot reproduce.

Re: Circuit wire drag from FFF #379 not working

Posted: Fri Nov 01, 2024 2:08 pm
by erkki772
How about with save file?

Re: Circuit wire drag from FFF #379 not working

Posted: Fri Nov 01, 2024 2:09 pm
by boskid
I think the confusion is primarily caused by how to start this interaction. Circuit wires are added only when you start dragging over an entity that has circuit wires. If you hover the electric pole nearby first then this is not falling into drag logic but into an auto connect logic (which may connect up to 5 poles) and as such is not triggering the wire drag.

Try taking the big electric pole, and start holding build key when the cursor is over existing big electric pole.

I think this may need some rethinking how to make it more easily communicated.

Re: Circuit wire drag from FFF #379 not working

Posted: Fri Nov 01, 2024 2:25 pm
by erkki772
Thank you. User error. It's working great now

Edit. Maybe mouse wheel to switch wires would be nice as poles cannot be rotated