Impossible to use early game blueprints
Posted: Wed Oct 23, 2024 7:59 am
Hey everyone!
In the past I've prepared some very early game blueprints to help me with correct ratio of science pack production, and in the Space Age I am not able to use them. Examples are here:
https://github.com/TheIndifferent/Facto ... nceBook.md
I understand that current idea seems to be that without construction robots blueprints have to be built manually so it does not save much, but it actually saves quite a bit of time to either re-calculate ratios again and especially figure out some compact layouts.
This is very noticeable degradation of quality of life feature and something that in the past was considered a cornerstone of Factorio: unlike other games blueprints are core part of the game and can be transferred between games and organized orthogonal to saves, and then later in the game we can also research a way to automate building of the blueprints.
Can I please ask for importing blueprints and putting down blueprints to be returned back to Space Age?
In the past I've prepared some very early game blueprints to help me with correct ratio of science pack production, and in the Space Age I am not able to use them. Examples are here:
https://github.com/TheIndifferent/Facto ... nceBook.md
I understand that current idea seems to be that without construction robots blueprints have to be built manually so it does not save much, but it actually saves quite a bit of time to either re-calculate ratios again and especially figure out some compact layouts.
This is very noticeable degradation of quality of life feature and something that in the past was considered a cornerstone of Factorio: unlike other games blueprints are core part of the game and can be transferred between games and organized orthogonal to saves, and then later in the game we can also research a way to automate building of the blueprints.
Can I please ask for importing blueprints and putting down blueprints to be returned back to Space Age?