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[2.0.8] Curved Rail placement hitbox exceeds tile edge

Posted: Wed Oct 23, 2024 4:52 am
by eugenekay
2.X-style Curved Rail's placement hitbox extends into the next tile, which causes issues when placing some Buildings (eg, Walls) on the adjacent tile. The hitbox appears to be Rectangular in shape. This is a regression compared to 1.X-style Curved Rails, which have a tighter hitbox.

Steps to reproduce:
- Place a Curved Rail Ghost
- Place a Wall adjacent to the Curved Rail (on the "flat side"), individually or by dragging.
- The Curved Rail ghost disappears!
- Re-place the Curved Rail ghost
- Place a Wall Ghost in the same location
- The Curved Rail ghost stays the same!
- Once the Wall Ghost has been placed, building over the Wall or Rail ghosts does not cause the Ghosts to disappear.
Curved Rail hitbox 2.0.8 Ghost.png
Curved Rail hitbox 2.0.8 Ghost.png (430.84 KiB) Viewed 174 times
Cuved Rail Hitbox 2.0.8 Placed.png
Cuved Rail Hitbox 2.0.8 Placed.png (332 KiB) Viewed 174 times
Curved Rail hitbox 2.0.8 Ghost with Wall.png
Curved Rail hitbox 2.0.8 Ghost with Wall.png (640.9 KiB) Viewed 174 times
Curved Rail hitbox 2.0.8 Ghost Details.png
Curved Rail hitbox 2.0.8 Ghost Details.png (397.46 KiB) Viewed 174 times
Curved Rail hitbox 1.1.110 Ghost.png
Curved Rail hitbox 1.1.110 Ghost.png (668.8 KiB) Viewed 174 times
Curved Rail hitbox 1.1.110 Placed.png
Curved Rail hitbox 1.1.110 Placed.png (574.01 KiB) Viewed 174 times

Re: [2.0.8] Curved Rail placement hitbox exceeds tile edge

Posted: Wed Oct 23, 2024 11:59 am
by Rseding91
Thanks for the report however we have no plans to change the bounding boxes.