Trees burn hotter after completing levels of Refined Flammables
Placed a tank in a cluster of trees. Saved game, ignited area, repeat.
Without research, tank had 10-20 damage over the duration of the forest fire.
Research up to flammables 6 and tank takes 30-50 damage.
[1.1.109] Refined Flammables boosts Forest Fire damage
Re: [1.1.109] Refined Flammables boosts Forest Fire damage
Thanks for the report however this is not a bug. That is the purpose of the research.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.109] Refined Flammables boosts Forest Fire damage
Pretty cool that a simple research can increase the flammability of every tree on the map!
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: [1.1.109] Refined Flammables boosts Forest Fire damage
The same way it increase the damage of every bullet on the map when researching bullet damage.
If you want to get ahold of me I'm almost always on Discord.
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Re: [1.1.109] Refined Flammables boosts Forest Fire damage
I'm guessing that igniting a tree carries data about the original actor that caused the fire, and then applies their bonuses?
Re: [1.1.109] Refined Flammables boosts Forest Fire damage
Maybe every research on "flammable" is in fact some sort of terraformation of Nauvis' atmosphere so it contain more oxygen and increase subsquent combustion rate on the whole planet including fires not directly ignited by improved flammables.
This or a different specie of fire, more adapted to Nauvis flora and fauna, the other competing hypothesis are less and less likely so i'm not writing them down but that sure is a curious phenomenon x)
This or a different specie of fire, more adapted to Nauvis flora and fauna, the other competing hypothesis are less and less likely so i'm not writing them down but that sure is a curious phenomenon x)