[1.1.100] A generator's max_temperature isn't updated properly (and maybe others)
Posted: Wed Dec 13, 2023 5:20 am
The default max temperature of a filtered fluidbox seems to be taken from the fluid's max temperature, except that if the max temperature is increased (changed at all?) the max temperature of the fluidbox for existing entities on the ground isn't updated.
Picture of situation:
Simple example demonstrating behavior: To provoke the bug:
1) mod has not been part of save, so make sure mod is enabled and then load save
2) Hovering over the storage tank:
3) Observe: Neither the steam engine nor the steam turbine permit steam to flow in
4) Place new steam engine. It works.
Picture of situation:
Simple example demonstrating behavior: To provoke the bug:
1) mod has not been part of save, so make sure mod is enabled and then load save
2) Hovering over the storage tank:
Code: Select all
/c game.player.selected.insert_fluid{name = "steam", temperature = 150000, amount = 10000}
4) Place new steam engine. It works.