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[1.1.59] Missing sprite specification - render preparation too high

Posted: Thu May 19, 2022 7:13 pm
by seky16
What did you do? - Hover cursor over miner
What happened? - Game freezes, FPS/UPS slowly drop nearly to zero, render preparation rises to hundreds
What did you expect to happen instead? - Game continues to run with 60 FPS/UPS as normal

Steps to reproduce:
  • load the save
  • hover cursor over one of the uranium miners
  • see FPS/UPS drop
Happens always, spotted just now, but those miners are there for a very long time, could investigate/provide sooner save if needed.
Log says

Code: Select all

Error RuntimeError.cpp:24: Missing specification of sprite with name: "tooltip-category-sulfuric-acid"
Screenshot:
Image

Re: [1.1.59] Missing sprite specification - render preparation too high

Posted: Thu May 19, 2022 7:21 pm
by Bilka
turn off "log-stack-trace-on-non-critical-exception" in the rest settings

Re: [1.1.59] Missing sprite specification - render preparation too high

Posted: Thu May 19, 2022 7:25 pm
by seky16
Oh, my bad! Thanks for the fast response :)