[1.1.59] Small amounts of fluid does not flow in pipes
Posted: Fri May 13, 2022 3:36 pm
Pipes with between 0.001 and 0.001333 units of fluid does not flow.
This blocks other types of fluid from being able to flow past, severely increasing the likelihood any multifluid pipe setups deadlock.
command used to reproduce
Any liquid less than 0.001 gets deleted and I would expect the liquid to spread and get deleted since it would be less than the threshold.
an alternative solution would be to change the threshold for when liquids gets deleted from 0.001 -> 0.00134 or allow for other fluids to override liquids less than 0.00134
This blocks other types of fluid from being able to flow past, severely increasing the likelihood any multifluid pipe setups deadlock.
command used to reproduce
Code: Select all
/c game.player.selected.insert_fluid({name = "water", amount = 0.0011})
an alternative solution would be to change the threshold for when liquids gets deleted from 0.001 -> 0.00134 or allow for other fluids to override liquids less than 0.00134