[1.1.59] Missing sprite specification - render preparation too high

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seky16
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[1.1.59] Missing sprite specification - render preparation too high

Post by seky16 »

What did you do? - Hover cursor over miner
What happened? - Game freezes, FPS/UPS slowly drop nearly to zero, render preparation rises to hundreds
What did you expect to happen instead? - Game continues to run with 60 FPS/UPS as normal

Steps to reproduce:
  • load the save
  • hover cursor over one of the uranium miners
  • see FPS/UPS drop
Happens always, spotted just now, but those miners are there for a very long time, could investigate/provide sooner save if needed.
Log says

Code: Select all

Error RuntimeError.cpp:24: Missing specification of sprite with name: "tooltip-category-sulfuric-acid"
Screenshot:
Image
Attachments
render_prepare_fps_drop.zip
save game
(38.28 MiB) Downloaded 252 times
factorio-current_fps_drop.log
current log
(452.64 KiB) Downloaded 234 times

Bilka
Factorio Staff
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Re: [1.1.59] Missing sprite specification - render preparation too high

Post by Bilka »

turn off "log-stack-trace-on-non-critical-exception" in the rest settings
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

seky16
Burner Inserter
Burner Inserter
Posts: 15
Joined: Tue Nov 17, 2020 4:13 pm
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Re: [1.1.59] Missing sprite specification - render preparation too high

Post by seky16 »

Oh, my bad! Thanks for the fast response :)

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