[0.17.68] Stacked sound exceed expected volume

Bugs that are actually features.
Post Reply
Mylon
Filter Inserter
Filter Inserter
Posts: 432
Joined: Sun Oct 23, 2016 11:42 pm
Contact:

[0.17.68] Stacked sound exceed expected volume

Post by Mylon » Tue Sep 10, 2019 11:04 pm

If more than one sound plays at once, the volume can get excessively loud.

A great example of this is playing multiplayer Warptorio (v0.88). The sound plays for each player, so when the warp button is clicked on a 10 player server everyone freaks out because it's far louder than it is in single player.

This also can be observed in multiplayer under high latency where attempting an action can cause a sound to play (such as a entity mined sound) multiple times

User avatar
invisus
Fast Inserter
Fast Inserter
Posts: 135
Joined: Fri Sep 21, 2018 5:33 pm
Contact:

Re: [0.17.68] Stacked sound exceed expected volume

Post by invisus » Wed Sep 11, 2019 4:27 am

Sounds like a possible dupe of viewtopic.php?f=30&t=75498 which should be in the next release.

Unsure however if that fix was specific to achievements or all sounds.

User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 3818
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [0.17.68] Stacked sound exceed expected volume

Post by Klonan » Wed Sep 11, 2019 9:09 am

Well, thats how sounds work, I don't see what here is a bug to be fixed

If Warptorio is playing 10 sounds in the same tick, of course it would be loud

Mylon
Filter Inserter
Filter Inserter
Posts: 432
Joined: Sun Oct 23, 2016 11:42 pm
Contact:

Re: [0.17.68] Stacked sound exceed expected volume

Post by Mylon » Wed Sep 11, 2019 11:48 am

This does sound like a duplicate of that bug.

Post Reply

Return to “Not a bug”

Who is online

Users browsing this forum: No registered users