Biters don't react on pollution anymore

Bugs that are actually features.
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realvictorprm
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Biters don't react on pollution anymore

Post by realvictorprm » Mon Jun 11, 2018 5:23 pm

Hello,

I've a savegame in which the biters don't move anymore although there is much pollution around them. This also means that biters don't grow anymore due to pollution.
If I come near them they start moving again but nothing else.

Is this somehow a known issue?

Loewchen
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Re: Biters don't react on pollution anymore

Post by Loewchen » Mon Jun 11, 2018 5:48 pm

Do you not get ANY attacks?
Does pollution reach spawners and gets consumed?
If yes and yes then post your save please.

realvictorprm
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Re: Biters don't react on pollution anymore

Post by realvictorprm » Tue Jun 12, 2018 5:33 pm

I don't get any attacks by polution. I think the polution isn't consumed by the biters.

The server map is using mods but even if I disable the mods the behaviour is still the same (that's why I did not notice it).
Attachments
servermap.zip
(21.96 MiB) Downloaded 7 times

Rseding91
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Re: Biters don't react on pollution anymore

Post by Rseding91 » Wed Jun 13, 2018 5:14 pm

Thanks for the report however one of the mods you're using (or one of the players on the server) set game.forces.enemy.ai_controllable = false. If you set it back to true they will attack.
If you want to get ahold of me I'm almost always on IRC and Discord.

realvictorprm
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Re: Biters don't react on pollution anymore

Post by realvictorprm » Wed Jun 13, 2018 9:06 pm

I'm so glad that I finally know what went wrong. Thank you so much for informing me about this!

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