[planned] Get rid of the pausing modal windows
Posted: Fri Mar 01, 2019 8:18 pm
- Paused hints are not feeling helpful, in fact my triggerhappiness would not appreciate any pauses. You are iching to do as the hint says but you have to press Tab and then forget what it says. Too many hints in a same pause sequence to remember. No scrolling log provided to keep track of what's been said, it would help.
- Crafting guide has the same problem. You instruct to hover mouse over an item but the game is grayed out for many instructions and you can't practise it along the instructions.
- With all these guides it would also help if you showed a bright rectangle around the area you discuss about. For example this stone furnace, "Raw materials are put in the top slot", could highlight the top slot. If it shows what inventory is, show rectangle around inventory etc.
- You might have player automate stone smelting with no less than electric drills and make wall on both sides before engaging the biters. It would possibly be more the way game is meant to be played. I had 0 stone miners and 1 turret when i said compilatron "ok the defence is ready"...
- You didn't teach shift or ctrl-clicking to loot items faster. I strongly believe that all the things that are in freeplay's tutorial button should be told in the tutorial campaign. The button-activated tutorial is good for a more compacted reminder.- Crafting guide has the same problem. You instruct to hover mouse over an item but the game is grayed out for many instructions and you can't practise it along the instructions.
- With all these guides it would also help if you showed a bright rectangle around the area you discuss about. For example this stone furnace, "Raw materials are put in the top slot", could highlight the top slot. If it shows what inventory is, show rectangle around inventory etc.
- You might have player automate stone smelting with no less than electric drills and make wall on both sides before engaging the biters. It would possibly be more the way game is meant to be played. I had 0 stone miners and 1 turret when i said compilatron "ok the defence is ready"...