Game Crash right before creating all the Items to Escape

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Drazard
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Manual Inserter
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Joined: Mon Mar 23, 2020 4:37 pm
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Game Crash right before creating all the Items to Escape

Post by Drazard »

With testing out creating tons of Furnaces in chance of protecting the Electricity Generator and placing all of them down, I was in the process of creating the Steam power items before escaping as well. And received this error crashing the game below.


The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_tick (ID 0)
Goto Command must have destination or destination_entity.
stack traceback:
__base__/lualib/colony_controller.lua:384: in function 'send_to_area'
__base__/lualib/colony_controller.lua:174: in function 'check_colony_for_reinforcement_requirements'
__base__/lualib/colony_controller.lua:484: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function 'set_command'
__base__/lualib/colony_controller.lua:384: in function 'send_to_area'
__base__/lualib/colony_controller.lua:174: in function 'check_colony_for_reinforcement_requirements'
__base__/lualib/colony_controller.lua:484: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>

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