Page 1 of 1
Bot Categories to differentiate sets of bots and roboports
Posted: Tue Jul 23, 2019 4:02 am
by justarandomgeek
From a discussion on discord that mentioned "megabots" - i'd like to be able to make a set of giant bots that can only dock at their corresponding humorously large roboports (which may or may not also support normal bots). To facilitate this, i imagine there being a new set of bot-category prototypes, bots have a category field on their prototypes, and roboports/roboport-equipment have a list of bot categories that they can accept on their prototypes.
Re: Bot Categories to differentiate sets of bots and roboports
Posted: Tue Jul 23, 2019 11:21 am
by Rseding91
I don't realistically see this happening as it will make every single robot in the base game slower having to constantly check if their category matches the roboport they want to use.
Re: Bot Categories to differentiate sets of bots and roboports
Posted: Tue Jul 23, 2019 3:33 pm
by slippycheeze
https://mods.factorio.com/mod/BigLogisticRobot
...but also, this is just "limit logistic connections via circuit wires" in a funny hat, I think.
also, prior art working around this,
https://github.com/judos/robotMiningSit ... forces.lua - which puts the robots and roboport in their own force, and achieves the user-visible outcome with minimal amounts of quirks.