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[Idea] Allowing Crafting Speed of Machines to be Changed

Posted: Tue Jan 08, 2019 2:10 am
by CJ5Boss
Hello Factorio devs,
I am still developing my QoL research mod, and currently it contains many technologies. I wanted to add a research that maybe would increase the crafting speed of assembly machines. However, it sounds like this is not compatible yet through script, as this is the only instance:
data.raw["assembling-machine"]["assembling-machine-1"].crafting_speed = 0.5
Would it be possible to implement this in such a way that the value could be increased through a research as is done with values in all kinds of technologies?
Thanks,
CJ

Re: [Idea] Allowing Crafting Speed of Machines to be Changed

Posted: Wed Jan 09, 2019 7:56 pm
by Rseding91
There's currently no way to implement this that wouldn't have a measurable (small but still measurable) performance impact.

Re: [Idea] Allowing Crafting Speed of Machines to be Changed

Posted: Wed Jan 09, 2019 8:55 pm
by Optera
Doesn't 0.17 add a way to bind productivity research to assemblers similar to mining drills?
Changing crafting speed or pollution modifiers doesn't seem to be that different.

Re: [Idea] Allowing Crafting Speed of Machines to be Changed

Posted: Wed Jan 09, 2019 10:35 pm
by Rseding91
Optera wrote: Wed Jan 09, 2019 8:55 pm Doesn't 0.17 add a way to bind productivity research to assemblers similar to mining drills?
Changing crafting speed or pollution modifiers doesn't seem to be that different.
No.