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Roboport on_built_entity
Posted: Sun Jan 28, 2018 9:56 am
by TripleDogDare
I don't see a way to get events for when a roboport spawns a robot. This would help a lot for tracking active robots without doing very expensive full map scans.
Re: Roboport on_built_entity
Posted: Sun Jan 28, 2018 11:06 pm
by Rseding91
What's the utility of such an event?
Re: Roboport on_built_entity
Posted: Tue Apr 16, 2024 7:02 pm
by BubstyBoy
If this event existed, I would use it for a mod I would like to make that gives construction bots personal shields/weapons.
Re: Roboport on_built_entity
Posted: Wed Apr 17, 2024 9:51 am
by Xorimuth
BubstyBoy wrote: ↑Tue Apr 16, 2024 7:02 pm
If this event existed, I would use it for a mod I would like to make that gives construction bots personal shields/weapons.
I think you can get basically the same thing using a created_effect script trigger.
Re: Roboport on_built_entity
Posted: Sat Apr 20, 2024 5:13 pm
by BubstyBoy
Thanks for telling me! I'll see what I can do.