Locomotive guns
Posted: Sat May 27, 2017 10:41 pm
Wow, the Factorio modding API is fun!
I've been having fun working on game-balancing a late-game nuclear tank (see "Nuclear Vehicles" on the mod portal) with a rocket launcher and an equipment grid. And I'd like to do something similar with locomitives: a nuclear-powered, armored locomotive for operating deep inside behemoth territory. I've gotten most of it working.
But one piece is missing: There's no way to manually shoot things while driving the locomotive. This would be a fun feature.
Would it be possible to support the "guns" property on locomotives the same way that cars and tanks do? I'm less concerned about full turret support right now. It also wouldn't be necessary to add locomotive inventories, at least not beyond the specialized per-weapon ammo slots.
Thank you for a great game, and for such a well-done modding API!
I've been having fun working on game-balancing a late-game nuclear tank (see "Nuclear Vehicles" on the mod portal) with a rocket launcher and an equipment grid. And I'd like to do something similar with locomitives: a nuclear-powered, armored locomotive for operating deep inside behemoth territory. I've gotten most of it working.
But one piece is missing: There's no way to manually shoot things while driving the locomotive. This would be a fun feature.
Would it be possible to support the "guns" property on locomotives the same way that cars and tanks do? I'm less concerned about full turret support right now. It also wouldn't be necessary to add locomotive inventories, at least not beyond the specialized per-weapon ammo slots.
Thank you for a great game, and for such a well-done modding API!