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find_entities_circuit_connected
Posted: Sat May 20, 2017 5:45 pm
by sparr
I'd like a way to find just entities with circuit connections, without having to construct wrappers and iterate over every entity. This is another alternative idea for solving my problem from
viewtopic.php?f=28&t=47972 and
viewtopic.php?f=28&t=47979
Re: find_entities_circuit_connected
Posted: Mon May 22, 2017 1:16 am
by Rseding91
That would be almost the same speed as doing it through Lua since all the same slow parts would still have to be done on the C++ side.
Re: find_entities_circuit_connected
Posted: Mon May 22, 2017 1:40 am
by sparr
OK. I'll hold out hope for 47979 then.
Re: find_entities_circuit_connected
Posted: Wed Apr 10, 2019 10:11 pm
by sparr
Is it still the case that the engine doesn't have a list of circuit-connected entities that could be referenced for this, without iterating all entities in lua?
Re: find_entities_circuit_connected
Posted: Wed Apr 10, 2019 10:42 pm
by Rseding91
sparr wrote: ↑Wed Apr 10, 2019 10:11 pm
Is it still the case that the engine doesn't have a list of circuit-connected entities that could be referenced for this, without iterating all entities in lua?
Yes.