Connecting rails across location/surfaces
Posted: Fri May 05, 2017 2:33 pm
Would it be possible to define two rails as connected, even if they are not adjacent/sharing a surface without breaking the rail pathfinding?
This could give a way to utilise trains across multiple surfaces, somewhat seamlessly introducing z levels to the game. This could allow underground mining, or rail overpasses.
This could give a way to utilise trains across multiple surfaces, somewhat seamlessly introducing z levels to the game. This could allow underground mining, or rail overpasses.