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Connecting rails across location/surfaces

Posted: Fri May 05, 2017 2:33 pm
by cooky173
Would it be possible to define two rails as connected, even if they are not adjacent/sharing a surface without breaking the rail pathfinding?

This could give a way to utilise trains across multiple surfaces, somewhat seamlessly introducing z levels to the game. This could allow underground mining, or rail overpasses.

Re: Connecting rails across location/surfaces

Posted: Fri May 05, 2017 4:59 pm
by Rseding91
No, the entire train system doesn't support anything like that.