Allow cluster_count to be 1
Posted: Sun Feb 19, 2017 8:32 am
Request: for "cluster" actions, please allow "cluster_count" to be "1". (Currently it cannot be less than 2)
I have made a non-directional projectile that creates an entity on impact. This will make the created entity overlap with the target and I don't want this. I prefer a slight offset between the entity and the target at random direction. With an additional invisible "cluster" projectile, it can be easily done. But the problem is it doesn't allow clustion action to have only 1 cluster projectile.
It would be nice if you can change the minimum value of "cluster_count" to be 1.
(Or is it already achievable? I only know that "offsets" in "create-entity" effect causes constant offsets rather than random direction.)
I have made a non-directional projectile that creates an entity on impact. This will make the created entity overlap with the target and I don't want this. I prefer a slight offset between the entity and the target at random direction. With an additional invisible "cluster" projectile, it can be easily done. But the problem is it doesn't allow clustion action to have only 1 cluster projectile.
It would be nice if you can change the minimum value of "cluster_count" to be 1.
(Or is it already achievable? I only know that "offsets" in "create-entity" effect causes constant offsets rather than random direction.)