EntityPrototypeFlag "hidden-from-GUI" but still blueprintable
Posted: Sun Sep 13, 2020 9:14 pm
I reported a bug on this here already, but it appears to be intentional.
What I want
I want a way to hide an entity from the bonus GUI (and stuff like this) but the entity should still be selectable with a selection tool.
Why I need it
My mod adds a selection tool that swaps turrets with disabled turrets. Unfortunately the dummy entities show up in the bonus Gui as well. This I don't want. I thought giving them the flag "hidden" would hide them from the GUI, which it does, but it also makes them immune to any selection tool as if I had set the flag "not-blueprintable" to them. Since you need to use a selection tool to enable them again this is no option.
What I want
I want a way to hide an entity from the bonus GUI (and stuff like this) but the entity should still be selectable with a selection tool.
Why I need it
My mod adds a selection tool that swaps turrets with disabled turrets. Unfortunately the dummy entities show up in the bonus Gui as well. This I don't want. I thought giving them the flag "hidden" would hide them from the GUI, which it does, but it also makes them immune to any selection tool as if I had set the flag "not-blueprintable" to them. Since you need to use a selection tool to enable them again this is no option.