[solved] A persistent way to save mod config
Posted: Wed Sep 21, 2016 3:58 pm
Hi,
So the issue is: You have a mod (RSO, for example) that allows for player configuration. Now an update comes out and you download it. You install the new version and delete the old one - with your custom config file.
This is an even bigger issue when updating through the games built in mod manager as you might not even realize it's deleting the old version entirely.
What I propose to solve this is adding a directory where mods would save their configuration. It could be done so that each mod gets it's own ini file or something. It wouldn't even be necessary to allow direct access to these files - just add some functions like script.write_to_config(key, value) and script.get_from_config(key), you get the idea...
What would be even better is if it was possible to change these settings from within the games options menu !
Thanks TRK
So the issue is: You have a mod (RSO, for example) that allows for player configuration. Now an update comes out and you download it. You install the new version and delete the old one - with your custom config file.
This is an even bigger issue when updating through the games built in mod manager as you might not even realize it's deleting the old version entirely.
What I propose to solve this is adding a directory where mods would save their configuration. It could be done so that each mod gets it's own ini file or something. It wouldn't even be necessary to allow direct access to these files - just add some functions like script.write_to_config(key, value) and script.get_from_config(key), you get the idea...
What would be even better is if it was possible to change these settings from within the games options menu !
Thanks TRK